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Music & rave experience · Digital Graffiti

Digital Graffiti

Pick up the can. Make it yours.

Context
Music & rave experience
Format
Artist-led interactive installation
We built
Concept, sensor-based spray-can interaction and digital canvas
The experience, on the floor
01 / The brief

What the experience needed to do

Create a tech-led experience that feels unexpected at a music rave, brings an illustrator into the interaction and gives visitors merchandise connected to what they create.

02 / Our response

How we answered the brief

Start with a tool artists already relate to: the spray can. Turn it into an interactive controller, so people can experience the gesture and feel of graffiti without needing to be graffiti artists.

03 / What we delivered

The experience in practice

A sensor-based spray-can experience that brings an illustrator’s visual world into a music rave, with merchandise connected to visitor participation.

01 · The brief

A rave full of sound. A new way to play.

The brief: create a tech-led experience that feels unexpected at a music rave. It had to connect with an illustrator and give people something to take home.

02 · The idea

Start with the artist. Pick up the can.

A spray can already belongs to the artist’s world. We made that familiar object the starting point for an interaction anyone could understand, then brought it into a digital canvas.

03 · The interaction

No paint. No wall. Make your mark.

Sensors read the spray-can gesture and put the paint on screen. Visitors explore the illustrator’s visual world without needing the skills of a graffiti artist.

04 · Made to keep

The moment ends. The memory comes home.

Visitors leave with merchandise tied to what they made, so the night goes home with them.

Turn a familiar object into an unexpected experience.

The artist, the tech and the crowd, brought together by one spray-can gesture.